On the server, there are statistics and values related to players, monsters, and weapons. These values aren't displayed. Instead, they are used in server-side calculations. Knowing the raw numbers wouldn't appreciably benefit the user.
- The spider has 25 hitpoints. This number is generate from a random seed and is modified depending on spawn location, monster subtype, and other variable.
- The sword does an average of 10 hps per strike. This comes from a complex formula utilizing weapons type, weapon material, player stats, player skills, and other modifiers.
- When the sword makes contact with the spider, even more modifiers are added to the equation like armor type and defensive skill.